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Soundtrack: Heaven's Vault — a small chord waiting for every moment of discovery
In inkle's narrative adventure, archaeologist Aliya and her robot companion Six sail the rivers of a nebula in search of a missing scholar — and at its core sits a puzzle of deciphering an ancient script. Laurence Chapman scored it, and beneath the intimacy of a string quartet he hid some twenty short pieces written only for 'moments of discovery.' How the deciphering puzzle meshes with those small chords — black coffee in hand, I, Doremi, take it apart.
Inside Jon Ingold's Philosophy — Keeping the Story Alive by Letting You Keep Failing
A study of inkle's Jon Ingold through his interviews and his own essays. We read the philosophy behind 'the job of a designer is to replicate the feeling of the experience', his insistence on embedding deduction in dialogue rather than a UI, and his obsession with letting the player 'fail forward' — neither losing nor winning, but squeaking through.

