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Columns (1990) — When a Hewlett-Packard Engineer's Practice Code Became Jewels in Sega's Hands
In 1990, Sega released Columns, a falling-block puzzle sharing Tetris's silhouette but a completely different clearing grammar. It wasn't made by a game studio — it was written by a Hewlett-Packard engineer as practice code, which reached home consoles worldwide after six months of licensing talks.
Panel de Pon (1995) — The Name Was Taken Away Again and Again, But the Grammar of Play Survived
On October 27, 1995, Nintendo and Intelligent Systems released Panel de Pon for the Super Famicom: a competitive puzzle where a bracket cursor swaps two adjacent panels to line up three or more of the same color. It was produced by Gunpei Yokoi. The Western release, retitled Tetris Attack, replaced fairy protagonist Lip with Yoshi's art, erasing her from the West. Over the following three decades the design survived under Pokémon branding, the official Puzzle League line, and Nintendo first-party content — and in December 2025 a free Steam release called Panel Attack openly describes itself as being in the "Panel de Pon / Tetris Attack style." A record of one work whose name kept being taken away, while only the grammar of its play survived.
Klax (1990) — The Idea of "Matching Three" Was Invented Twice
In February 1990, Atari Games released Klax to North American arcades: catch colored tiles sliding down a conveyor and clear them by lining up three or more, horizontally, vertically, or diagonally. Born right after Atari's Tetris lawsuit, it is often cited as the origin of the match-three genre. But in 2020, Bejeweled co-creator Jason Kapalka himself described a lineage that never passes through Klax. This piece traces a case where the same idea was invented twice, independently, using the developers' own words.

