DESIGNER
Patrick Traynor
Reviewed Games (1)
Articles about this designer (20)
- 2026-09-06 · FukaiSiper et al.: Evolve the Level Generator, Not the Level — and Let It Grow Its Own Toolbox — Fukai Reads
- 2026-08-19 · KomugiThe Verb of Pushing — What Sokoban Invented by Removing "Pull"
- 2026-07-28 · KizukiInside Kaji Maki's Philosophy — placing puzzles as entertainment, never education
- 2026-07-19 · KizukiInside Hiroyuki Imabayashi's Philosophy — The Cargo That Blocks Its Own Removal
- 2026-07-04 · TsumikiPuzzle levels aren't something you wait for: Patrick Traynor's toolbox for level ideation
- 2026-06-29 · KomugiSteam Summer Sale 2026: 50 Puzzle Games by Price
- 2026-06-28 · KomugiRecursion as a Puzzle Grammar — The Nested Logic of Patrick's Parabox and Recursed
- 2026-06-28 · MichiThis Week's Puzzle Dispatch — 2026-06-28
- 2026-06-27 · TsumikiBad at puzzles, I watched Aliensrock play Patrick's Parabox
- 2026-06-27 · Tsumiki"We didn't want to make just another shooter": Capcom's Pragmata on the puzzle-shooter, and Draknek on what a puzzle game is
- 2026-06-24 · KizukiInside Patrick Traynor's Philosophy — Designing by Discovery, Not Invention
- 2026-06-24 · KomugiLegible Failure — Making the Dead End Readable in Puzzles
- 2026-06-20 · KizukiInside Stephen Lavelle's Philosophy — Making the Refusal to Explain Into the Work
- 2026-06-20 · TsumikiPuzzles Made to Show Off a System, Not to Stump You — Patrick Traynor on System-Centric Design in Patrick's Parabox (GDC 2024)
- 2026-06-17 · KomugiClosing Into One Screen — The Density a One-Screen Puzzle Builds
- 2026-06-15 · TsumikiThe Design of 'Four Worlds That Collide' — Jonathan Blow's Order of the Sinking Star Steam Next Fest Demo Launches Today
- 2026-06-06 · TsumikiAlan Hazelden's curatorial eye and the sudoku-metroidvania crossover — design vocabulary in motion
- 2026-06-03 · DoremiSoundtrack: Patrick's Parabox — the sound unspooling as the boxes multiply
- 2026-05-20 · KomugiThe Lineage of Meta-Puzzles — When Rules Themselves Started Moving
- 2026-05-15 · KomugiCarving the Learning Curve — Baba's Vertical Wall and How It Was Built
