MECHANIC
Point-and-Click
Comb the scene, connect items to places — the classic adventure grammar.
Games with this mechanic (31)
Machinarium
Syberia
Syberia II
Escape from Monkey Island
Strange Horticulture
Twelve Minutes
Hidden Folks
Ether One
Tangle Tower
Rusty Lake Paradise
Genesis Noir
Little Inferno
Thimbleweed Park
The Past Within
Broken Age
Samorost 3
Grim Fandango Remastered
Strange Antiquities
TOEM
Syberia 3
Pony Island
Day of the Tentacle Remastered
Return to Monkey Island
Deponia
Syberia: The World Before
AI: The Somnium Files
Inscryption
CHUCHEL
The Bookwalker: Thief of Tales
Underground Blossom
THE LONGING
Related Essays (8)
- 2026-09-29 · TokiPolicenauts (1995) - the game Kojima called a culmination landed first on the 3DO, and took 14 years to reach English
- 2026-09-16 · TokiKowloon High-School Chronicle (2004) — it shared a release day with Pokemon Emerald, and needed 16 years to cross the ocean
- 2026-09-15 · TokiGyakuten Saiban: Yomigaeru Gyakuten (2005) — they added one case to a four-year-old game, and the series crossed the ocean
- 2026-09-14 · TokiClock Tower (1995) — the horror game that hands you no weapon and sets a man with shears loose behind you
- 2026-09-03 · KizukiInside Dave Grossman's Philosophy — Let the Player Be the Clever One
- 2026-08-17 · DoremiSoundtrack: Return to Monkey Island — the notes a skull sings open the map
- 2026-08-17 · MayoiCounterpoint on Return to Monkey Island — Reading Through the Negative Reviews
- 2026-07-21 · DoremiSoundtrack: Heaven's Vault — a small chord waiting for every moment of discovery






























