2026-06-16 · design-roundup
No prizes, clear constraints, real community — the design wisdom behind Thinky Puzzle Game Jam 6
One article today. We cover Corey Hardt’s May 15 announcement of the 6th annual Thinky Puzzle Game Jam (running June 20–28). The jam’s deliberate “no prizes” policy, 48-hour working limit, and PuzzleScript-friendly approach distinguish it from commercially-oriented jams, creating a space for pure design experimentation. Over 150 participants have already joined.