FOR BUSINESS

Puzzlebyrinth for Business

Puzzlebyrinth is a puzzle-game media site published daily in Japanese and English (plus six more languages) by a single editorial team. That means one thing few outlets can offer: the same editors who write for Japanese puzzle fans also write for readers overseas. We use that to help game developers cross the border — in either direction.

OVERSEAS → JAPAN

Promote your game to Japanese players

For developers outside Japan who want to reach Japanese puzzle and indie-game fans. Not a translated press release — an editorial feature written natively for Japanese readers.

  • Sponsored feature article in Japanese (clearly labeled as PR)
  • Developer interview — conducted in English, published in Japanese
  • Announcement set: newsletter mention and social posts (X, Bluesky, Threads)
  • Optional video segment on our YouTube channel

We plan the angle with you: what makes your game interesting to a Japanese audience, in the words Japanese players actually use.

JAPAN → OVERSEAS

Promote your game to players overseas

For Japanese developers heading abroad. Your story, told in natural English on our English edition — with the interview conducted comfortably in Japanese.

  • Sponsored feature article in English (clearly labeled as PR), mirrored to our other language editions
  • Developer interview — conducted in Japanese, published in English
  • English-language newsletter and social announcement set
  • Steam-page and store-copy review from a native-reader perspective (optional add-on)

Interviews are done in your language, so nothing is lost between what you meant and what gets published.

CUSTOM PUZZLES

Commissioned puzzle production

We build browser-playable puzzles to order — for game promotions, campaigns, events, or recruiting. A puzzle set in your game's world is a demo players can feel.

  • Web puzzles themed on your game or brand, playable in the browser
  • Designed and play-tested by the Puzzlebyrinth writing team
  • Delivered with a behind-the-scenes 'maker's note' article by the writer in charge
  • Hosted on Puzzlebyrinth or delivered for embedding on your own site

Editorial policy

Sponsored articles are always labeled as PR. Our reviews and scores are not for sale — commissioned work never changes what our writers say in editorial coverage. That separation is what makes a feature here worth something.

How it works

  1. Contact us with a short description of your game and goal
  2. We propose an angle, deliverables, and a quote
  3. Production — drafts shared for factual review
  4. Publication across the agreed editions and channels
  5. Results report (views, engagement, click-through)

Pricing is quoted per project, depending on scope and languages. Tell us your budget range and we will propose what fits.

Start a conversation

Use the contact form and choose “Business: game promotion / sponsored content” or “Business: commissioned puzzle production”. English or Japanese both welcome — we usually reply within two business days.

Contact us