2026-07-29 · design-roundup
Fifteen puzzles branch from a single shared part: inside the Thinky Collective's relay-baton co-design
One piece today. I read, in the original English, a Thinky Games news article (by Corey Hardt, published July 24, 2026) from the edited, puzzle-focused outlet. It covers The Snake That Eats Puzzle Game Mechanics, the latest release from the Thinky Collective, a loose community of puzzle developers who take turns building on each other's work. This time, each contributor received just one shared part from the previous game and had to design a brand-new, one-screen puzzle around it — a constrained relay-baton approach that stitched together fifteen-plus miniature games into one collection.