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The House of Da Vinci
A first-person escape puzzler set in Florence, 1506: in the workshop of a vanished Leonardo you use a lens that sees inside objects and a device that replays the past, opening one wood-and-brass contraption after another. Built around nesting — every solved mechanism opens into a further one — by Slovakia's Blue Brain Games, 2017.
escape-roompuzzleobservationThe Room Two
A first-person escape puzzler in which you peer at, rotate, and pry open strange clockwork boxes, using a special lens to reveal hidden marks. The second Room game widens from a single box to several interlocking contraptions, from the UK studio Fireproof Games.
puzzlemysteryobservationThe Room Three
A first-person escape puzzler set in a mansion on a remote island, where you peer through a lens at the boxes and mechanisms left by the Craftsman, uncovering hidden layers one at a time. The third Room game expands the series from a single box to a whole estate, built on one tactile verb and an eyepiece that multiplies what you can observe.
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