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Keep Talking and Nobody Explodes
One player sits in front of a bomb; everyone else reads the defusal manual. The reader cannot see the bomb and the person seeing it has no manual. You hand conditional instructions across by voice and cut the wire before the clock runs out. A game-jam-born co-op puzzle from Steel Crate Games, with VR support.
puzzleco-oppartyWe Were Here Forever
A co-op-only first-person puzzle adventure in which two prisoners, held in separate parts of Castle Rock, escape by describing to each other what only one of them can see or hear. Explaining yourself over a walkie-talkie - and being misunderstood - is the mechanic. The fourth entry in Total Mayhem Games' We Were Here series.
puzzleescape-roomco-op


