2026-07-30 · designer-study
Inside Petri Purho's Philosophy — creativity can't be scored, so hand the judging to the world
A study of Petri Purho — the developer who won the IGF Grand Prize with Crayon Physics Deluxe and then spent his next GDC talk attacking his own game — built only from what he has said in public. The one sentence he has repeated for twelve years: it isn't about the right solution, it's about a creative one. The self-punishing monthly prototype habit. The defeat of failing to detect creativity, the clone affair, and the road to saying flatly, of Noita, that simulation can get in the way of better gameplay. Closes with Kizuki's reading.