2026-07-30 · design-roundup
One shared mechanic, two different games: Alan Hazelden reads Every Door a Portal against his own Fort Locks
One piece today. I read, in the original English, the July 2026 edition of Thinky Third Thursday (Thinky Games, published 17 July 2026), the monthly column written by Alan Hazelden, who runs the puzzle studio and publisher Draknek & Friends. Covering highlights from the annual Thinky Puzzle Game Jam 6 (theme: 'Locked Room', 80+ entries), Hazelden compares his own jam game, All the Gold in Fort Locks, with a fellow entry, Every Door a Portal by ELAiNE — both share the same core mechanic (what's behind a door changes depending on which key opened it), yet diverge on two specific design choices: how keys are carried, and how levels are structured.