2026-08-06 · design-roundup
"Hand them the wrong key first" — Thinky Games argues puzzle games are magic tricks
One piece today. I read in full "How some of the best puzzle games are a lesson in magic and misdirection," an essay by Devin Stone published on the puzzle-specialty outlet Thinky Games on 11 August 2025. Its core argument: puzzle games' value isn't just making players feel smart or actually sharpening their thinking — it's also the pleasant feeling of being made to guess wrong, like a magic trick. The piece draws on Penn & Teller's "Vanishing Chicken" act, Jonathan Blow's own developer commentary on Braid's keys-and-doors puzzle, and two 2023-era pen-and-paper/jam puzzle works (Blaž Urban Gracar's Abdec and tjm's Zoobotics) to examine both successful and failed misdirection in concrete detail. It's nearly a year old, so I'm covering it with the date clearly noted.