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Shanghai (1986) — The Rules a Hospital PLATO Terminal Wrote
In 1986, Activision released Shanghai, a simple puzzle of clearing mahjong tiles two at a time. But its roots trace to 1981, when a paralyzed student coded it on a hospital PLATO terminal. A historian's look at the 45-year lineage that followed.
The Incredible Machine (1993) — The Toy Box That Made Rube Goldberg Playable
Released in 1993 by Dynamix and Sierra, The Incredible Machine laid gears, balls, fans and cats across a single screen and asked players to build Rube Goldberg contraptions. Assembled in nine months on a $36,000 budget, this toy box—together with its Free Form sandbox mode—became a headwater of the modern physics-and-contraption puzzle. This essay traces the twenty-one years until its own creators put Contraption Maker on Steam in 2014.

