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Untitled Goose Game
A sandbox stealth-puzzle in which you steer one goose through a quiet English village, working down a to-do list of pranks that sits in the corner of the screen. The goose can honk and it can carry things; the board is the villagers reacting. Made by House House, a four-person studio in Melbourne.
puzzlestealthsandboxSomerville
A 2.5D narrative puzzle-adventure in which a nameless father crosses a British countryside broken by an alien invasion, a dog and a small son at his side. Light in hand, he melts alien matter and lets it set again to open a path. Jumpship's first game, told without a single line of dialogue.
puzzleadventureatmosphericQuadrilateral Cowboy
A first-person hacking puzzle where you type commands into a laptop to hijack doors, cameras, turrets and robots, pulling off heists with a crew. Made in 2016 by Blendo Games (Brendon Chung) of Thirty Flights of Loving, set in a retro-future cyberpunk world.
puzzlehackingimmersive-simTimelie
A third-person time-manipulation stealth puzzle where you drag time back and forth like a media player's timeline—watch the future, then rewind and rewrite the past—steering a girl and a cat at once past patrolling robots. Released in 2020 by Thailand's Urnique Studio.
puzzlestealthtime-manipulationGunpoint
A 2D stealth-puzzle where you rewire a building's security with the mouse and trap its guards on the way in. A single verb — 'connect' — branches into thousands of solutions, and a level editor extends it without end. Reportedly made almost single-handedly by Tom Francis.
puzzlestealthplatformerThe Sexy Brutale
At a masked ball, the guests are murdered one by one by the mansion's staff across a twelve-hour loop that resets each midnight. As a bystander in a bloodstained mask you eavesdrop from the shadows and wind the clock back and forth to read the choreography of each killing, then intervene before the victim dies. An isometric mystery puzzle by Cavalier Game Studios and Tequila Works.
puzzlemysteryadventureShadows of Doubt
A first-person detective sim set in a procedurally generated 1980s noir city. Gather fingerprints, CCTV, receipts and call logs, pin them to an evidence board, and name the killer out of a fully simulated crowd — every citizen with a name, a job and a life of their own. From ColePowered Games.
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