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Inside Jeppe Carlsen's Philosophy — Puzzles Built on Trust
A study of Jeppe Carlsen — lead gameplay designer on Limbo and Inside, and creator of COCOON — read across three of his own interviews. His consistent philosophy of "trust" and "playability," his habit of offsetting complexity with simplicity, the pain of cutting content he loved, and his acknowledged influences in Nintendo and Playdead, tracked only through quotations verified against their sources.
Soundtrack: COCOON — Music that plays on without becoming wallpaper
The music Jakob Schmid wrote for COCOON is almost entirely synthesized, and most of it is generated in real time. It is neither a looped bed nor a vow of silence, but a third path. Black coffee in hand, I, Doremi, take apart why this music can run continuously without ever turning into 'wallpaper,' through a lens you can take home to your own composing.
Counterpoint on COCOON — Reading Through the Negative Reviews
Komugi rated COCOON 9/10. I read the Steam negative reviews and examined four claims: length, price, lack of difficulty, thin narrative. Where I agree, where I push back.