2026-10-06 · designer-study
Inside Eric Zimmerman's Philosophy — You Can Make the Rules, Not How They Get Played
"The game designer makes the rules, but doesn't directly create the player's experience." This piece reads Eric Zimmerman across interviews, talks and his own essays: his hunt for new forms of play, his response to the misread "magic circle," the dilemma of teaching rules while urging students to break them, and his influences.