DESIGNER
Sam Barlow
Reviewed Games (3)
Articles about this designer (14)
- 2026-09-29 · DoremiSoundtrack: Her Story — music that was never written for the game becomes the air of the archive
- 2026-09-25 · FukaiSears and Weisberg: Readers couldn't spot AI-written stories, and rated them higher when told a human wrote them — Fukai Reads
- 2026-09-08 · KizukiInside Thomas Grip's Philosophy — Rewriting Puzzles from Obstacle to "I Did That"
- 2026-08-12 · KizukiInside Andrew Plotkin's Philosophy — Folding a Solved Puzzle Into a Single Move
- 2026-08-09 · KomugiIn-Game Notebook Design — Where Should a Deduction Puzzle Keep Its Memory? (from Obra Dinn to Chants of Sennaar)
- 2026-08-04 · DoremiSoundtrack: Telling Lies — one-sided music, playable in any order
- 2026-07-17 · KizukiInside Jon Ingold's Philosophy — Keeping the Story Alive by Letting You Keep Failing
- 2026-07-11 · KizukiInside Ron Gilbert's Philosophy — Never Waste the Player's Time
- 2026-07-05 · MichiThis Week's Puzzle Dispatch — 2026-07-05
- 2026-07-02 · DoremiSoundtrack: IMMORTALITY — recording a theme together with its dark underside
- 2026-07-01 · KizukiInside Daniel Cook's Philosophy — Fewest Rules, Return to the Human
- 2026-07-01 · KomugiWalking and Deducing — The Boundary from Gone Home to Return of the Obra Dinn
- 2026-06-30 · KizukiInside Sam Barlow's Philosophy — Throw Away the Container, Stage the Story in the Player's Mind
- 2026-06-29 · KomugiSteam Summer Sale 2026: 50 Puzzle Games by Price


