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Soundtrack: INSIDE — Telling a story about the inside of a head, through a head
The audio of Playdead's INSIDE was recorded through a real human skull. Martin Stig Andersen and SØS Gunver Ryberg pushed synth tones through bone to give them a brittle, hollow quality. Why does 'sound heard from inside a head' work so well for a puzzle about hijacking other bodies through mind control? Black coffee in hand, I, Doremi, take it apart.
杰佩·卡尔森的哲学 — 谜题建于「信任」之上
横读杰佩·卡尔森(《Limbo》《Inside》首席玩法设计师、《COCOON》之父)三篇本人访谈的考察。他以「信任」与「可玩性」为一贯哲学、以简单抵消复杂的手法、忍痛删减心爱内容之苦,以及他承认的任天堂与 Playdead 影响,皆仅以核对过原文的发言加以追溯。

