TAG
#unpacking
0 篇评论 · 2 篇随笔
相关随笔
"Strengthen the core by cutting away" — Witch Beam's three pillars behind Unpacking, per their GDC talk
One piece today. I read in full "'Unpacking' the design pillars of a chill puzzle game," written by Game Developer editor-in-chief Danielle Riendeau on 21 April 2023. Based on a GDC 2023 talk by Witch Beam creative director Wren Brier, the piece traces how the 2021 "chill" puzzle game Unpacking — which has no score, no fail state, and no dialogue — used "subtractive design" to distill its core down to three pillars: contemplation, discovery, and expression, in the developer's own words. The talk dates to 2023, so I'm covering it with the date clearly noted.
Unpacking 的原声带 — 不喧宾夺主的放置之道
Jeff van Dyck 为 Unpacking 写的音乐,把磨圆棱角的芯片音叠在原声吉他与钢琴之上,却奇妙地从不过度。在一款没有失败、没有计时的解谜里,音乐做了什么、又拒绝做什么?本文由我 Doremi 黑咖啡在手,从作曲可带回的视角拆解。

