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#drag-and-drop
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There Is No Game: Wrong Dimension
A meta point-and-click in which a narrator insists there is no game while you drag and click the furniture of the game itself — title screen, menus, cursor. Each chapter jumps into a parody of a different genre. Made by Draw Me A Pixel.
puzzlemeta-puzzlenarrative-puzzleHappy Game
A point-and-click adventure that walks a sleeping boy through three chapters of nightmare. You pull, turn and pick at the screen to open the way forward, and what waits there is smiley faces, pink bunnies and rooms the colour of blood. Amanita Design's first turn toward horror, scored by the Czech band DVA.
puzzlepoint-and-clickadventureRöki
A point-and-click adventure through a snowbound forest drawn from Nordic folklore, following Tove as she gathers and combines objects to search for her sister. Polygon Treehouse's game has no combat and no fail state, carried instead by hand-drawn landscapes and a story about loss.
adventurepoint-and-clicknarrativeLara Croft GO
A turn-based puzzle adventure that walks Lara down isometric ruins one tile at a time. You slip past snakes and spear traps, pull levers, and count the turns left on a cracking floor. Square Enix Montréal folded Tomb Raider's jumping, climbing and shooting into single board moves, in the second game of their GO series.
puzzleadventurepathfindingPony Island
A meta-puzzle in which you are trapped in a deliberately shoddy arcade cabinet built by the devil, alternating between a pony side-scroller and puzzles that reorder instruction blocks inside the machine itself. Daniel Mullins's first commercial release turns the window and the UI into the mechanism.
puzzlemeta-puzzlenarrative-puzzleOrwell: Keeping an Eye On You
An adventure in which you operate a state surveillance system, assembling citizen profiles from fragments lifted out of social posts, news articles, private messages and tapped calls, and deciding who gets flagged. Osmotic Studios' five-episode surveillance drama, where submitting or withholding a fragment is your only move.
observationnarrative-puzzlesimulationIs This Seat Taken?
A 2D logic puzzle in which you seat a cast of little shapes — in a cinema, a bus, a taxi, a wedding reception, a diner — pulling them one at a time out of the queue and settling them where they want to be. Someone refuses to sit behind a big hat, a child wants to stay next to their parent, a nose objects to the coffee two seats over; you look for the one arrangement nobody complains about. Poti Poti Studio, published by Wholesome Games Presents in 2025.
puzzlelogicnarrativeGenesis Noir
A hand-drawn black-and-white point-and-click adventure in which you play No Man, a watch peddler diving through the history of the universe to save his love from the Big Bang — a gunshot fired by a jealous god. Feral Cat Den built it out of tactile puzzles: turn a dial, touch a thing, see what happens.
puzzleadventurepoint-and-clickHuman Resource Machine
A puzzle game where you feed a dozen commands to a tiny office worker between an inbox and an outbox, building 'programs' from sorts to multiplication to prime factorization. From World of Goo's Tomorrow Corporation, it hands you assembly-style thinking via drag-and-drop.
puzzleprogramminglogicA Little to the Left
A cozy observation puzzle where you drag and drop scattered household objects into the arrangement that just feels right — finding the hidden order of size, colour, and count across 100+ little messes, while a cat occasionally undoes your work. The debut from Max Inferno.
puzzleobservationlogicStoryteller
A puzzle about arranging characters and scenes across comic panels to satisfy a given story title — love, revenge, jealousy — making each prompt come true as a few-panel tale. A compact narrative puzzle by Daniel Benmergui.
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