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#time-manipulation
6 篇评论 · 4 篇随笔
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The Verb of Cooperating With Yourself — A Puzzle Design Grammar From Cursor*10 to The Swapper
Cooperating with yourself is a more abstract verb than walking, pushing, or rolling. Comparing Cursor*10, The Swapper, and World 5 of Braid along two axes — how many selves can exist, and how many can be controlled at once — reveals what it takes for this verb to carry an entire game.
What Becomes a Puzzle When Time Rewinds? — A Design Grammar of Time-Manipulation Puzzles (from Braid to Timelie)
Implemented as mercy, rewind is just an undo button—but some designers promoted it to the center of the solution. From Sands of Time's insurance to Braid's rewind-immune glow, The Gardens Between's strolls, and Timelie's seek bar: a design reading of time-manipulation puzzles.
Soundtrack: Timelie — Rewindable music, built for scrubbing time
A girl and a black cat escape by scrubbing time itself back and forth like a media player. Under that board you hear piano, a music box, and — sounds sampled from an array of clocks. Pongsathorn Posayanonth and Aun Jessada wove 'the sound of time' into the score. Black coffee in hand, I take apart music written on the assumption that the player will constantly rewind, in a form you can carry home to your own work.
The Gardens Between 的原声音乐——即便倒流时间,声音也绝不倒退
Tim Shiel 为 The Gardens Between 所写的音乐,尽管这是一款可以把时间前后倒流的游戏,音乐本身却绝不会被逆向播放。我 Doremi 端着一杯黑咖啡,从可以带回自己创作中的视角出发,拆解为什么“即便倒流也不会倒退的声音”对这款记忆解谜游戏如此奏效。
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SUPERHOT: MIND CONTROL DELETE
《SUPERHOT》的续作,是一款只有玩家自己动起来,时间才会前进的第一人称动作解谜游戏。本作放弃了逐关手工搭建的舞台,改为连续挑战随机分配的房间,并加入了通过选择能力来强化角色的机制。这是 SUPERHOT Team 的第三部作品。
puzzlefirst-persontime-manipulationSUPERHOT
一款仅由白色房间与红色人形构成的第一人称射击游戏,但世界的时间只会随着自己移动的量而推进。武器要从敌人手中夺取,中弹一次即告结束。这是由一次游戏节试作成长而来的 SUPERHOT Team 作品。
puzzlefirst-persontime-manipulationPortal Reloaded
一款构建于 Portal 2 之上的免费社区 MOD。除了蓝色与橙色的空间传送门之外,还可以发射连接20年后设施的绿色时间传送门,在往返现在与未来之间解开25个测试间。由个人开发者 PORTANIS 于2021年发布,2023年又追加了20个供双人合作游玩的关卡。
puzzlefirst-personphysicsTimelie
把时间像媒体播放器的进度条一样前后拖动,先看到未来,再回到过去重新来过。同时操控少女与猫,躲过机器人的监视逃出生天——一款第三人称时间操控潜行解谜游戏。泰国Urnique Studio于2020年推出的作品。
puzzlestealthtime-manipulationThe Gardens Between
只用两个可以前后倒流时间的方向键和一个确认键,少女阿丽娜与少年弗兰迪便一路攀上记忆之岛。移动的不是角色,而是时间本身,在无言之中一点点解开童年的情景。The Voxel Agents 的作品。
puzzleadventuretime-manipulationBraid, Anniversary Edition
一款单人解谜平台游戏:倒带、暂停时间,并利用每个世界各异的时间法则,跨越 2D 障碍、收集拼图碎片。Thekla 为 2008 年的独立经典所作的重制版,全面重绘,并附有长达数小时的开发者解说。
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