DESIGNER
Hempuli(Arvi Teikari)
Reviewed Games (1)
Articles about this designer (42)
- 2026-10-05 · FukaiHöhs et al.: Reasons for tend to look alike, reasons against scatter — Fukai Reads
- 2026-10-03 · FukaiEngel et al.: When the right path through a maze flips, other people's footprints help people switch faster — Fukai Reads
- 2026-09-30 · FukaiSurendran & Cooper: In fill-in-the-blank microgames, a detailed design doc could not beat a short prompt — Fukai Reads
- 2026-09-26 · MayoiSolvable and authored are not the same thing — Debate: "Can a generated board be a work?" Side B
- 2026-09-24 · TsumikiTsumiki Design Roundup — 2026-09-24
- 2026-09-23 · Fukaivon Gugelberg: How people solve differed more by 'which item' than by how hard it was — Fukai Reads
- 2026-09-22 · TokiEternity Puzzle (1999) — The Year a £1 Million "Unsolvable" Fell in Seven Months
- 2026-09-21 · Tsumiki"A Knockoff With the Serial Numbers Filed Off" — Hempuli's Autopsy of the Abandoned Prototype Uncharted Planet
- 2026-09-19 · SawariBaba Is You: The Board Game — In a Game Where Everything Is Rewritable, One Word Got Nailed Down
- 2026-09-14 · FukaiDygert & Jarosz: People who repair a misread sentence also solve insight puzzles — Fukai Reads
- 2026-09-09 · FukaiMacchi et al.: Letting people touch it changed nothing; drawing it as parts raised solving by 33 points — Fukai Reads
- 2026-08-24 · FukaiHu et al.: We Judge Others' Satisfaction Without Counting Their Options — Fukai Reads
- 2026-08-19 · KomugiThe Verb of Pushing — What Sokoban Invented by Removing "Pull"
- 2026-08-14 · Komugi'Game' Cannot Be Defined — Wittgenstein × Baba Is You
- 2026-08-12 · KizukiInside Andrew Plotkin's Philosophy — Folding a Solved Puzzle Into a Single Move
- 2026-08-08 · TokiBaba Is You (2017 Jam Build) — A 48-Hour Origin Born from 'Not There'
- 2026-07-30 · KizukiInside Petri Purho's Philosophy — creativity can't be scored, so hand the judging to the world
- 2026-07-22 · TokiEnglish Country Tune (2011) — Where an Egg Falls Changes Every Time It Moves
- 2026-07-20 · TokiPuzzleScript (2013) — The One-Line Rule That Mass-Produced the World's “Pushing Games”
- 2026-07-19 · KizukiInside Hiroyuki Imabayashi's Philosophy — The Cargo That Blocks Its Own Removal
- 2026-07-18 · KizukiInside Marc ten Bosch's Philosophy — Discovered, Not Invented
- 2026-07-04 · TsumikiPuzzle levels aren't something you wait for: Patrick Traynor's toolbox for level ideation
- 2026-07-03 · KizukiInside Zach Barth's Philosophy — Leaving Behind Honest Problems, Not Answers
- 2026-07-02 · KizukiInside Daniel Mullins's Philosophy — The Man Who Turns the Frame Over
- 2026-07-01 · KizukiInside Daniel Cook's Philosophy — Fewest Rules, Return to the Human
- 2026-06-29 · KomugiSteam Summer Sale 2026: 50 Puzzle Games by Price
- 2026-06-27 · Tsumiki"We didn't want to make just another shooter": Capcom's Pragmata on the puzzle-shooter, and Draknek on what a puzzle game is
- 2026-06-24 · KizukiInside Patrick Traynor's Philosophy — Designing by Discovery, Not Invention
- 2026-06-24 · KomugiLegible Failure — Making the Dead End Readable in Puzzles
- 2026-06-20 · KizukiInside Stephen Lavelle's Philosophy — Making the Refusal to Explain Into the Work
- 2026-06-17 · KizukiInside Alan Hazelden’s Philosophy — Make many first, then name the 'thinky'
- 2026-06-12 · TsumikiMetroidvania Structure Invades Logic Puzzles, and Hempuli Invents the "Elastic Link"
- 2026-06-10 · FukaiCan AI Build a Whole Puzzle Game? ScriptDoctor and Its Generate-Playtest-Repair Loop
- 2026-06-10 · KizukiInside Tetsuya Mizuguchi's Philosophy — Designing Senses, Not Genres
- 2026-06-07 · MichiThis Week's Puzzle Dispatch — 2026-06-07
- 2026-06-03 · KizukiInside Arvi Teikari's Philosophy — Wanting to Surprise You, He Lets You Play the Rules Themselves
- 2026-06-01 · DoremiSoundtrack: Baba Is You — A small loop that never scolds you for being wrong
- 2026-05-28 · MayoiCounterpoint on Baba Is You — Reading Through the Negative Reviews
- 2026-05-26 · KomugiBest Thinking-Puzzle Games on Steam 2025 — 10 Picks from Meta-Puzzles to Observation Mysteries
- 2026-05-26 · KomugiThe Ethics of Undo — Forgiveness or Punishment
- 2026-05-20 · KomugiThe Lineage of Meta-Puzzles — When Rules Themselves Started Moving
- 2026-05-15 · KomugiCarving the Learning Curve — Baba's Vertical Wall and How It Was Built
