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Autonauts
An automation puzzle in which you land on an empty planet, chop and quarry by hand, and then teach robots the steps you just performed so they can do them for you. With short Scratch-style scripts and one small memory allowance per bot, you grow a production line from farming to industry. Made by Denki, in Scotland.
puzzleprogrammingautomationSyberia: The World Before
A third-person adventure in which lawyer Kate Walker moves between two timelines — a girl named Dana in the 1930s and Kate's own present — retracing the history of the city of Vaghen alongside the automaton Oscar. Progress comes through assembling mechanisms and hint-assisted exploration. Microids' fourth entry in the series.
narrative-puzzleadventurepoint-and-clickSyberia 3
A third-person adventure in which the lawyer Kate Walker joins a Youkol migration north, assembling clockwork devices along the way. Microïds' third Syberia, which trades the fixed painted screens of the first two games for a 3D space you walk around in.
narrative-puzzleadventurepoint-and-clickWorld of Goo 2
A sequel to the physics-building puzzler: grab black goo balls, link them into bridges and towers, and route them to the exit pipe. New goo species that stretch, shrink and explode join liquid that runs downhill and pools, across five chapters and sixty-plus levels. From 2D BOY and Tomorrow Corporation.
physicspuzzleassemblyTIS-100
An assembly-language programming puzzle: you write code across a grid of tiny parallel nodes to repair a broken computer. Each node holds two registers and barely a dozen instructions, and passing data between nodes can deadlock — inside those constraints you compete on cycles, instructions and node count. From Zachtronics, makers of SpaceChem and Opus Magnum.
puzzleprogramminglogicTuring Complete
A programming puzzle that has you wire everything up from a single NAND gate — logic gates, an adder, registers, and finally a CPU running an assembly language you designed yourself. A solo-developed game about proving that computers aren't magic.
puzzleprogramminglogicSHENZHEN I/O
A programming puzzle in which you play an engineer at a fictional Shenzhen firm, writing terse assembly for cramped virtual microcontrollers and wiring circuits onto a board to build client products. Zachtronics ships no tutorial — its 30-plus-page datasheet manual is the first puzzle.
puzzleprogrammingoptimizationThe Pedestrian
A 2D puzzle-platformer where you rearrange and wire together public signs, building a path through the signage for a little stick figure to cross a living city.
puzzleplatformerassemblyThe Talos Principle 2
Lasers and cubes and philosophical dialogue weigh equally in this first-person puzzle.
logic-gridnarrative-puzzleassemblyCOCOON
A world inside an orb, an orb inside that world, all the way down.
meta-puzzlenarrative-puzzleassemblyUnpacking
Pull things from boxes and place them on shelves. A 'life-told-by-objects' puzzle.
assemblynarrative-puzzleobservationGorogoa
A hand-drawn 2×2 grid of paintings. Rearrange, zoom, connect — a picture-book puzzle.
observationassemblynarrative-puzzleMachinarium
In a town built of scrap, a small robot rescues his lover. A hand-drawn, dialogue-free adventure.
narrative-puzzleassemblyobservationWorld of Goo
Stack squishy goo balls into bridges and towers to deliver them to the goal. Physics building.
physicsassemblyPsychonauts
Dive into other characters' minds and solve the puzzles their inner worlds present. A peculiar 3D adventure.
narrative-puzzleobservationassemblySyberia II
Kate and the automaton Oscar travel into frozen Russia for one final leg of the journey.
narrative-puzzleassemblyobservationSyberia
Lawyer Kate Walker crosses Europe and Russia, unraveling the mystery of the automata.
narrative-puzzleassemblyobservationEscape from Monkey Island
Pirate Guybrush's last classic, the era of 3D LucasArts adventure, with wildly inventive item combinations.
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