DESIGN-ROUNDUP · 2026-06-20

Puzzles Made to Show Off a System, Not to Stump You — Patrick Traynor on System-Centric Design in Patrick's Parabox (GDC 2024)

Tsumiki Design Roundup — 2026-06-20

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FEATURED ESSAY · 2026-06-20

Inside Stephen Lavelle's Philosophy — Making the Refusal to Explain Into the Work

"Nah I don't feel like it." That was how Stephen Lavelle (Increpare) answered a player who asked him to explain his puzzle design. The prolific maker of 500-plus freeware games, the author of the free engine PuzzleScript and of Stephen's Sausage Roll. I read his philosophy, obsessions, failures, dilemmas and influences using only words he himself wrote.