DESIGN-ROUNDUP · 2026-06-10

Ten years of sausage grilling and a shift of perspective — minimal rules, maximal depth, and spatial cognition as puzzle material

Tsumiki Design Roundup — June 10, 2026

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FEATURED ESSAY · 2026-06-10

Inside Tetsuya Mizuguchi's Philosophy — Designing Senses, Not Genres

A study of Tetsuya Mizuguchi — creator of Rez, Lumines and Tetris Effect — across four of his own interviews. His consistent philosophy of designing sensation rather than genre and aiming to “make people cry,” his dilemma over what to add to a classic, and influences from Kandinsky to a single night at a music festival, traced only through source-checked statements.